Six stats, six levers
Leveling decisions are easiest when they reinforce a Vera's actual job. Do not spread investment by habit; read its ability damage type and team role first.
- STR
- Strength controls physical attack and is central to defense against physical damage.
- DEX
- Dexterity controls critical chance and critical power.
- VIT
- Vitality controls the health pool.
- INT
- Intellect controls magical attack and is central to defense against magical damage.
- WIS
- Wisdom controls the charge pool and charge regeneration.
- CHA
- Charisma controls primal attack and is central to defense against primal damage.
Choose the battle loadout
All four species abilities and the rune ability are available from the start. Before battle, choose abilities in the Combat Arsenal; only that battle loadout appears on the action panel. Check the Vera directory for each kit and the runes reference for the elemental ability a rune adds.
Levels strengthen the Vera, not the ability list
Leveling supports long-term growth and stat allocation; it does not currently gate the listed ability kit. Build around the abilities shown, use progression to reinforce the Vera's role, and check its live details for the applicable level cap.


